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Version 0.0.2

Compatible with Minecraft 1.21.50+


Changelog:

Features

  • Added new plugin system. Plugins can be loaded by putting a plugin file (.zip or .pfplugin) into the /project/plugins folder and running peanut load <path to project directory>.
  • Overhauled compilation, build, and deployment system. All processes are now handled through new gulp tasks; this has resulted in massive improvements, and the ability to use a functioning watch task for development.
  • Updated sample 'sample_project' layout to 0.0.2.
  • Added sample 'sample_plugin'.

Improvements

  • Previously, all resources were treated as textures. This has since changed; resources folder will now just have its contents copied straight into the resource pack folder. However, you can still use relative paths such as '/blocks/peanut' in TerrainMap and ItemMap entries.

Bug Fixes

  • Fixed incorrect component name for 'minecraft:custom_components' in Item class.

Released under the MIT License.